The images are stored in the *.VXL files e.g. JACK.VXL as GX Library format. Can use this tool to unpack them. The archive incudes the c source which compiles on Linux too.
$ LC_ALL=C ./trid JACK.VXL
TrID/32 - File Identifier v2.24 - (C) 2003-16 By M.Pontello
Definitions found: 18084
Analyzing...
Collecting data from file: JACK.VXL
100.0% (.GXL/GX) Genus Graphics Library archive (50000/1)
$ unzip unpcxgx.zip
$ gcc unpcxgx.c -o unpcxgx
$ ./unpcxgx JACK.VXL
PCX/GX Library unpacker v1.3
GX Library format detected
JACK1 .VGX
JACK2 .VGX
JACK3 .VGX
JACK4 .VGX
JACK5 .VGX
JACK1 .VXW
JACK2 .VXW
JACK3 .VXW
JACK4 .VXW
JACK5 .VXW
done
$ file JACK1.VGX
JACK1.VGX: PCX ver. 3.0 image data bounding box [30, 10] - [442, 337], 8-bit colour, 640 x 480 dpi, RLE compressed
Player configuration file syntax
Player configuration is in plain text format in file names [PLAYER_NAME].TXT in the game root directory:
LINE TYPE RANGE DESCRIPTION
1 number 1-5 TBD (brain, player skill level ?)
2 number 0-9 number of states(images) - 1
3-11 text - positional name of the item the player looses (filled with SKIN if there are no images for that state)
12- text - flirts used by the player when they win (first half) or loose (second half)
Image constraints
Player select thumbnail: 121x91 px, 256 colors, fixed palette GamePlay big panel: 413x328 px, 256 colors, fixed palette GamePlay small panel: 167x133 px, 256 colors, fixed palette
Files
$ tree -L 1
.
├── DRIVERS
├── GINA
├── GINAS
├── GRETAS
├── HOLLYS
├── JACKS
├── KAMIS
├── KATHYS
├── LAURAS
├── MORGANS
├── SAMANTHS
├── SNDS
├── BORDERS.VXL
├── CARDTABL.VGX
├── CPANEL.VGX
├── GINA.TXT
├── GINA.VXL
├── GRETA.TXT
├── GRETA.VXL
├── HOLLY.TXT
├── HOLLY.VXL
├── JACK.TXT
├── JACK.VXL
├── KAMI.TXT
├── KAMI.VXL
├── KATHY.TXT
├── KATHY.VXL
├── LAURA.TXT
├── LAURA.VXL
├── LOGO.VGX
├── MENU.VXL
├── MESSAGE.VGX
├── MORGAN.TXT
├── MORGAN.VXL
├── OPPSDD1.TXT
├── OPPSDD1.VXL
├── OPPSDD2.TXT
├── OPPSDD2.VXL
├── OPPSDD3.TXT
├── OPPSDD3.VXL
├── OPPSSP3.TXT
├── PANEL.VGX
├── README.SND
├── SAMANTHA.TXT
├── SAMANTHA.VXL
├── SCARDS.GXL
├── SETSND.BAT
├── STATUS.VXL
├── STITLE.VXL
├── STRIP.BAT
├── STRIPKRX.EXE
└── TRM15.GFT
BORDERS.VXL
GX Library packed PCX images for the UI borders
W1TOP .VGX
W1R .VGX
W1B .VGX
W1L .VGX
W2TOP .VGX
W2R .VGX
W2B .VGX
W2L .VGX
W3TOP .VGX
W3R .VGX
W3B .VGX
W3L .VGX
CARDTABL.VGX
PCX image with the card board.
CPANEL.VGX
PCX image with the settings menu.
GINA.TXT
Configuration file for GINA
GINA.VXL
GX Library packed PCX images for GINA.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
GINA1 .VGX
GINA2 .VGX
GINA3 .VGX
GINA4 .VGX
GINA5 .VGX
GINA1 .VXW
GINA2 .VXW
GINA3 .VXW
GINA4 .VXW
GINA5 .VXW
GRETA.TXT
Configuration file for GRETA
GRETA.VXL
GX Library packed PCX images for GRETA.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
GRETA1 .VGX
GRETA1 .VXW
GRETA2 .VGX
GRETA3 .VGX
GRETA4 .VGX
GRETA5 .VGX
GRETA2 .VXW
GRETA3 .VXW
GRETA4 .VXW
GRETA5 .VXW
HOLLY.TXT
Configuration file for HOLLY
HOLLY.VXL
GX Library packed PCX images for HOLLY.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
HOLLY1 .VGX
HOLLY2 .VGX
HOLLY3 .VGX
HOLLY4 .VGX
HOLLY5 .VGX
HOLLY1 .VXW
HOLLY2 .VXW
HOLLY3 .VXW
HOLLY4 .VXW
HOLLY5 .VXW
JACK.TXT
Configuration file for JACK
JACK.VXL
GX Library packed PCX images for JACK.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
JACK1 .VGX
JACK2 .VGX
JACK3 .VGX
JACK4 .VGX
JACK5 .VGX
JACK1 .VXW
JACK2 .VXW
JACK3 .VXW
JACK4 .VXW
JACK5 .VXW
KAMI.TXT
Configuration file for KAMI
KAMI.VXL
GX Library packed PCX images for KAMI.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
KAMI3 .VGX
KAMI4 .VGX
KAMI5 .VGX
KAMI1 .VGX
KAMI1 .VXW
KAMI2 .VXW
KAMI3 .VXW
KAMI4 .VXW
KAMI5 .VXW
KAMI2 .VGX
KATHY.TXT
Configuration file for KATHY
KATHY.VXL
GX Library packed PCX images for KATHY.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
KATHY1 .VGX
KATHY2 .VGX
KATHY3 .VGX
KATHY4 .VGX
KATHY5 .VGX
KATHY6 .VGX
KATHY1 .VXW
KATHY2 .VXW
KATHY3 .VXW
KATHY4 .VXW
KATHY5 .VXW
KATHY6 .VXW
LAURA.TXT
Configuration file for LAURA
LAURA.VXL
GX Library packed PCX images for LAURA.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
LAURA1 .VGX
LAURA1 .VXW
LAURA2 .VXW
LAURA3 .VXW
LAURA4 .VXW
LAURA5 .VXW
LAURA3 .VGX
LAURA2 .VGX
LAURA4 .VGX
LAURA5 .VGX
LOGO.VGX
Logo in PCX format used as a placeholder for missing opponents.
MENU.VXL
GX Library packed PCX images. Disk selector backgrounds and the More button.
MESSAGE.VGX
PCX image of the messages background.
MORGAN.TXT
Configuration file for MORGAN
MORGAN.VXL
GX Library packed PCX images for MORGAN.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
MORGAN1 .VGX
MORGAN2 .VGX
MORGAN3 .VGX
MORGAN4 .VGX
MORGAN5 .VGX
MORGAN1 .VXW
MORGAN2 .VXW
MORGAN3 .VXW
MORGAN4 .VXW
MORGAN5 .VXW
OPPSDD1.TXT
New line separated list of opponents in Disk 1
OPPSDD1.VXL
PCX Thumbnails of opponents in Disk 1
KATHY .VGX
MORGAN .VGX
OPPSDD2.TXT
New line separated list of opponents in Disk 2
OPPSDD2.VXL
PCX Thumbnails of opponents in Disk 2
JACK .VGX
SAMANTHA.VGX
OPPSDD3.TXT
New line separated list of opponents in Disk 3
OPPSDD3.VXL
PCX Thumbnails of opponents in Disk 2
GINA .VGX
HOLLY .VGX
OPPSSP3.TXT
New line separated list of opponents on the Master Disk
PANEL.VGX
PCX image of the background for the current bets
README.SND
README for re-setting the sound drivers
SAMANTHA.TXT
Configuration file for SAMANTHA
SAMANTHA.VXL
GX Library packed PCX images for SAMANTHA.
*.VGX - big panel image *.VGW - small panel image
The number suffix represent the loss level
SAMANTH1.VGX
SAMANTH2.VGX
SAMANTH3.VGX
SAMANTH4.VGX
SAMANTH5.VGX
SAMANTH6.VGX
SAMANTH1.VXW
SAMANTH2.VXW
SAMANTH3.VXW
SAMANTH4.VXW
SAMANTH5.VXW
SAMANTH6.VXW
SCARDS.GXL
GX Library packed PCX images for the card deck faces and backs.
D6 .C
H8 .C
SA .C
SK .C
SQ .C
SJ .C
ST .C
S9 .C
S8 .C
S7 .C
S6 .C
S5 .C
S4 .C
S3 .C
S2 .C
HA .C
HK .C
HQ .C
HJ .C
HT .C
H9 .C
H7 .C
H6 .C
CA .C
CK .C
CQ .C
CJ .C
CT .C
C9 .C
C8 .C
C7 .C
C6 .C
C5 .C
C4 .C
C3 .C
C2 .C
DA .C
DK .C
DQ .C
DJ .C
DT .C
D9 .C
D8 .C
D7 .C
D5 .C
D4 .C
D3 .C
D2 .C
H5 .C
H4 .C
H3 .C
H2 .C
CB .C
SETSND.BAT
Sound configuration
STATUS.VXL
PCX mages for the player and the menu.
YOU1 .VGX
YOU2 .VGX
YOU3 .VGX
YOU4 .VGX
CPANEL .VGX
MYOU1 .VGX
MYOU2 .VGX
MYOU3 .VGX
MYOU4 .VGX
STITLE.VXL
Splash screen
STITLE .VGX
STRIP.BAT
Game launcher
STRIPKRX.EXE
Main executable
TRM15.GFT
GEM GDOS font font used in the game.
Can be previewed in https://recoil.sourceforge.net/web.html. Just rename the file to TRM15.FNT